ABOUT
I am Julia, a Film & Game Artist, calling Berlin, Germany my creative playground. I graduated from Games Academy in "Film Art & Animation" in 2014. Since then, I have worked on and also directed a variety of commercial projects, sometimes playing solo and other times jamming with a talented team. In the thrilling world of the game industry, I explored a variety of art styles, dived into 3D and 2D animation, summoned character designs, crafted 3D characters, honed my rigging skills, and conjured up concept arts and illustrations. It has been a wild and amazing ride!
As a video game and film enthusiast, I focused my studies on the creation of characters, illustrations, and movement for animation.
If you have any questions, like to work with me on a project or have a commission or a job offer, feel free to contact me and get in touch.

PROFESSIONAL EXPERIENCE
Jan. 2021 - today:
"Freelance 2D/3D Art & Animation Artist" - Customers: iConsil, Ingenious Knowledge, Chainstep GmbH, Chrizlie Medien GmbH
Oct. 2024 - today:
"Academic Employee" at CX Studio | Film university Babelsberg KONRAD WOLF
June 2022 - May 2023:
"Art & Animation Lead" at Pianini Edutainment GmbH
Sep. 2020 - Dec. 2020:
"3D/2D Art & Animation Artist" at Mobile Monsters.
Apr. 2017 - Sep. 2020:
"Graphic Designer & Illustrator" at Ingenious Knowledge.
Aug. 2015 - Mar. 2017:
"2D/3D Art & Animator Generalist Freelance" for Empea AR VR GmbH (Walter GmbH, Schwarzkopf, Strabag AG, Bühler AG, Deutsch Bank) and TV Mania.
Oct. 2014 - Jan. 2015:
"Game Art & Animation" internship and temporary employment at Hahn Film AG .
SKILLS
3D/2D Animation
Character Design
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Illustration
3D Character
3D/2D Rigging
Frame-to-frame Anim.
SOFTWARE
Adobe Photoshop
Autodesk Maya
Spine 2D
Blender
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Procreate
DaVinci Resolve
Marvelous Designer
Unity
Adobe Premiere Pro
Toon Boom Studio
Adobe After Effects
Autodesk 3ds Max
* Note: It is no problem to adapt to any desired programs as well.